﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace StrategyGame
{
    /// <summary>
    /// Anything that appears on the map as an individual object should implement this interface
    /// </summary>
    internal interface IMapObject
    {
        /// <summary>
        /// Position in map coordinates
        /// </summary>
        Point Position { get; }

        /// <summary>
        /// Which map is this object on?
        /// </summary>
        TileMap Map { get; }

        /// <summary>
        /// Name to be displayed on sidebar/tooltip
        /// </summary>
        string Name { get; }

        bool BlocksUnitMovement { get; }
        bool BlocksConstruction { get; }
    }
}
